System Administrator of Cybersmarties Ltd.
As a technical guy, I always believe that it’s better to do more rather than talk more. Personally, I seldom promise things unless I have 80% or 90% chance of getting something done. However, what I want to do in this blog is to free my imagination and share something in my mind about what Cybersmarties is working towards. By the way, some good ideas are not from me, they are from members of the Team here at Cybersmarties.
As you know, Cybersmarties is a safe educational social network specifically for primary school kids. The age of our users is between 6 and 12. Students at such an age are naturally curious about everything. They love to experiment whether things are good or bad. As I mentioned in my previous blog – “Educate rather than Punish”, young kids are naturally kind or as in my home country of China, we refer to it as of “pure white” paper. No matter what you draw, your feelings will reveal themselves in the corresponding colors and pictures eventually. So, we need only to provide a completely safe environment for them to grow up, not only in reality, but also on the Internet. The best way to do that is to create a locked-down environment. The first step is to restrict the network just to kids, who are authenticated through schools as being real kids. But in our view, in the future, there must be a way to identify each person. To prove kids are real kids, parents are real parents, teachers are real teachers, we probably need to use kinds of “cross-verified technology” with unique biological information like fingerprint, facial recognition etc.
Very soon, the Cybersmarties world will be formed into two parts – Cybersmarties School and Cybersmarties Home. Based on research, it’s not enough for kids to form good behavior only during school time. Actually, kids will spend almost half of their time at home. This is why we developed the Fully Monitored Version of Cybersmarties.
In Cybersmarties Home, kids receive every morning an inspired message, pictures, videos or to be even more interactive, like VR (virtual reality). Our System can automatically give some suggestions based on agenda, today’s temperature, festival events information etc. With certain wearable devices (smart watch etc.), it can also combine health data (heart rate, sleep data etc.) to send alerts to parents about their kids. At the same time, parents will also receive some useful tips about kids welfare. Topics will be picked up based on parents’ own browser history and corresponding keyword trends from search engines. Of course, all content will be finally checked by Cybersmarties Experts before delivering to both parents and kids in order to make sure they’re all suitable and appropriate.
In the Cybersmarties School version, Teachers and Kids will have two kinds of roles in the system. Cybersmarties School will be highly integrated with the school curriculum. Before every class begins, a reminder will be delivered with class information and notes from teachers to kids. So, kids can prepare in advance what is better and convenient for their learning. With an improved Reward system, teachers can reward kids if they have done something good or showed excellent behavior. And vice versa, kids will lose some points because of bad or inappropriate behavior. All these points decide whether kids can play more games in the Cybersmarties Game Playground. Also, some certifications will also be delivered based on each kids’ accounts. (Sounds like Hogwarts in Harry Potter, doesn’t it? This idea is originally from Brendan Woodage, Operation Manager of Cybersmarties.com). After each class, teachers can use Cybersmarties Homework system to leave homework for kids which is available from September. So, for kids, they don’t have to worry about losing their homework anymore because they can check their own homework at any time and any place if they use Cybersmarties (This idea is originally from Diarmuid Hudner, CEO of Cybersmarties.com). Furthermore, SMART content filter system will be much “smarter”. It will not simply pick up inappropriate words based on sentiment analysis engine, with each reminder, it also contains corresponding suggestions with appropriate words. In some typical scenarios, videos with results of kids using such positive words will be displayed. Or with the help of the VR device, a VR video will let kids see the result more interactively making it more real. All these methods will educate kids better, teach them how to use social networks properly and form better behavior and relationships online with their friends. We have also introduced a Coding System for schools (available from September) which teaches kids how to code using fun interactive games through our Coding Partner in the US.
In conclusion, some of assumptions above will become reality very soon or are already a reality, but some are not easy to implement. However, finding a way to deal with cyberbullying is still a long journey for all of us. But it’s necessary and worthwhile to investigate and try. The aim of the Cybersmarties Team is to be a global pioneer in anti-cyberbullying and always do our best to educate kids in making social media be an engaging, safe and enriching experience for the future. Thank you.